Selection: Road To Divinity 1.51 Interraction Update
Hello everyone sorry for a late update, right now i'm in the process of upgrading my pc and had to recover my files
New Changes:
-New Sound effects for hits against player
-Added a shake to dashing
-Improved attack camerashake
-Less drastic camera movement when hit
-Added Hit stop
-Currently working adding damaged meshes to all interactable objects (currently only trees have it)
-Enemys scatter a bit better
Bug Fixes:
- All projectiles from the goblin magican will register even if you got hit
-Fixed Most of the floating objects
-Fixed most of the floating healthbar still being seeable
Currently i'm planning on making the game first person only and in the next update i plan on finishing the damaged meshes and start working on the first dungeon and hopefully i will be able to recover all the goblin king animations
Files
Get Selection: Road To Divinity
Selection: Road To Divinity
A advanture surviver game
Status | In development |
Author | NotASecretDev |
Genre | Survival |
Tags | Exploration, Fantasy, Fast-Paced, Low-poly, Magic, Singleplayer, storygame, supernatural, Surreal, Top-Down |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Selection: Road To Divinity 1.5 Goblin Wizard53 days ago
- Selection: Road To Divinity First Person Update58 days ago
- Selection: Road To Divinity AutoSave Update75 days ago
- Selection: Road To Divinity 1.31 Goblin Thrower Changes84 days ago
- Selection: Road To Divinity Prototype 1.3 Retro Update87 days ago
- Plans For The Demo to Selection: Road To Divinity95 days ago
- Work on the crafting stations96 days ago
- A new challenger is approaching!98 days ago
- Multiple Save File System UpdateSep 02, 2024
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