Goblin Camp Update
Selection: Road To Divinity » Devlog
-Added a new location on the map the goblin camp, i plan to add a few more buildings to it and maybe later down the line a new enemy exlusive to the location and a mini boss
-A new spider shoot out animation and effect
-Fixed the screaming sound of one of the enemys
-I managed to get multi save files to work and next update physics objects are finale saved not at the place where they spawn)
-Fixed the landscape clipping issues
-Added a few new items
https://notasecretdev.itch.io/selection
You can also support me on Patreon
patreon.com/NotASecretDev
Files
Selection 1.15.zip 245 MB
82 days ago
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Selection: Road To Divinity
A advanture surviver game
Status | In development |
Author | NotASecretDev |
Genre | Survival |
Tags | Exploration, Fantasy, Fast-Paced, Low-poly, Magic, Singleplayer, storygame, supernatural, Surreal, Top-Down |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Selection: Road To Divinity 1.5 Goblin Wizard33 days ago
- Selection: Road To Divinity First Person Update38 days ago
- Selection: Road To Divinity AutoSave Update55 days ago
- Selection: Road To Divinity 1.31 Goblin Thrower Changes64 days ago
- Selection: Road To Divinity Prototype 1.3 Retro Update67 days ago
- Plans For The Demo to Selection: Road To Divinity75 days ago
- Work on the crafting stations76 days ago
- A new challenger is approaching!78 days ago
- Multiple Save File System Update80 days ago
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